Countless Debugging Projects Completed
Thanks to our peerless industry network, we frequently receive debugging requests from some of the biggest gaming companies as well as famous web and SNS services. This page introduces just a small sample of those projects.
For confidentiality reasons, we cannot list specific product names, but we have experience with all major platforms, including PS5, PS4, Nintendo Switch, Steam, arcade cabinets and smartphones. The work we have done includes standards checking, systems checking, and online network checking for a variety of genres.
Game Debugging
Case #1: Role Playing Action Title
Number of Testers
30-70 testers performing checks
Check Content
- Basic functionality checks across the entire app
- Creation of test item list from specs
- Game spec checks (including UI, text, BGM/SE, game sequence, etc.)
- Microtransaction validation (loot box checking, notice consistency, etc.)
- PN checks (notice checking)
- Multi-device validation (integration with Facebook, Twitter, LINE and other SNS services)
- Behavior checks associated with standard app validation (updates, internal/external memory overuse, maintenance periods, etc.)
- Irregularity checks (checks when irregularities occur with the device’s functionality, such as notice arrival, email arrival, suspend/resume, sleep, task completion, connection loss, etc.)
- Fix checks, bug investigation and validation, bug reports
- Regular meetings
Case #2: Sports Game
Number of Testers
25-30 testers
Check Content
- Basic functionality checks across the entire app
- Creation of test item list from specs
- Game spec checks (including UI, text, BGM/SE, game sequence, etc.)
- Balance checks (conducted across the app and including proposals for improvements)
- Rights check (copyrights, portrait rights, problematic language that could lead to complaints, etc.)
- Microtransaction validation (loot box checking, notice consistency, etc.)
- PN checks (notice checking)
- Multi-device validation (integration with Facebook, Twitter, LINE and other SNS services)
- Behavior checks associated with standard app validation (updates, internal/external memory overuse, maintenance periods, etc.)
- Irregularity checks (checks when irregularities occur with the device’s functionality, such as notice arrival, email arrival, suspend/resume, sleep, task completion, connection loss, etc.)
- Fix checks, bug investigation and validation, bug reports
Overseas Validation
Case #1: Major Game App
Amount of Testing
1-2 man-days
Test Environment
Smartphones
Check Content
- Various checks such as reviewing the store pages for the app in the stores for each of the countries the app is distributed in as well as confirming that currency is being converted properly
Case #2: Livestreaming Platform
Amount of Testing
70 man-days
Test Environment
Windows 10 (IE11, Latest Chrome Version)
Check Content
- Testing behavior and display when prohibiting access from selected countries and when the web page automatically updates its language settings based on the country the IP address is connecting from